send a tag suggestion

which tags should be associated with each other?


why should these tags be associated?

Use the form below to provide more context.

#Eleonora Piteira


SiFSweetman
@SiFSweetman

I'm gonna do a couple posts, but I try not to post too often and getting new art of my own to share every day means I've fallen behind on my backlog of cool art to share, so I'll try and do a few of these. As the userbase continues to scatter, it's possible that I will simply stop doing these, and if that happens I will probably do a series of posts about some of my favourite artists to follow and where you can find all those people, now.

In a kelp forest, underwater, a six-legged, skull-faced ungulate creature floats above a bright white figure in a dress, hair rising towards the surface
Mother of Pearl by Io
Such good value grouping, here. Love how murky they've made this kelp forest, and yet it still feels lush.
A child dives in a dark kelp forest towards an orange, glowing conch shell
"some linework ??" by Seven Deven
Once again, murky waters, a kelp forest, and great value grouping. That lighter cloud of bubbles pointing directly through the line of action of the main character and right to the high contrast light area of the conch shell. I really like the decision to make the individual bubbles this super bright saturated green. It works so well with the rest of the palette.
A colossal hammerhead shark floats through the clouds near a cliffside city and carries an airship on its back, strapped on by huge belts of leather.
"And have a good week" by Gregory Fromenteau
Sometimes I am simply charmed by a very well executed version of a simply concept and this is one of those cases. Really love all the detail crammed into that airship and there's a great blend of like, sailing ship, steam boat and steam train all mixed in there.
In shades of yellow moving into reds and fading to teals, two femme figures float surrounded by light. One is fey looking and their hair trails out of the frame, as they cup the sides of the head of the other figure, in a seated pose, carrying an empty sheath.
untitled by Marina Lunina
I think this is maybe FF6 fan art, but that's not why it's in here. It's in here for it's colour palette and it's incredible sense of movement. This whole thing is like streaming and swirling around.
An old woman in fantasy garb holds a sword larger than herself over her shoulder and smiles to the viewer
Matoya by Josh Corpuz
Josh Corpuz is an artist with a really good handle on the sort of Akihiko Yoshida ink drawing look and has a ton of great fantasy character design in the Final Fantasy sort of vein. This character was a response to the prompt: "I want FF17's protagonist to be a lady in her 70s named Matoya." Josh has just a really solid grasp on costume design through his work. I particularly love this lady's jacket. Incredible collar.
Black background. White hands, cracked. A figure sits. Blue hair, cut short. Lotuses in teal and gold. A leaf sits above the figure's head, it sheds arcs of dripping fluid like both rain and thread.
天 華 亂 墜 by Guling Guo
Okay, so here's more fan art and an emphatic request that you read Land of the Lustrous, but even without that context this piece is eerie and really well composed. Really incredible colour use. I love how the more neutral teals of the flowers and leaves make the blue hair on Phos pop super well, and another perfect example of value grouping, using the shadows on the hands to establish focus on the figure even though the figure and hands have the same local colour.



SiFSweetman
@SiFSweetman

I'm fairly sure I need 3 of these catch up, but I'm gonna leave it out of ?, for now, in case I underestimated.

a figure holding a box of eggs flanked by two others. They are all in heavily ornate costumes, heavily patterned. The figure to the left has a bird hat - its beak arranged like horns and a tongue that licks away at their brains. They holds a staff. The middle figure wears a beaked mask with a tongue emerging, and has wings emerging from her heart. The righthand figure has a hat with two outward facing birds appearing like horns. They do not have a left arm but have a nest where the it would start.
raised from veiled layers / eggs etchable with bytes from / the swan delegate by SAJAN
First off, Sajan uses alt text and titles their work, which makes doing these much easier for me and I must thank him for that. I love how this kind of splits a difference between 70s psychedelic sci-fi and traditional woodblock printing. Beautiful and subtle colour work in the darkest value areas, particularly around the textiles/embroidery, and a lot of excellent textures that help this feel like aging inks on weathered paper.
A dragon, wings half-extended, in profile, it's body curling in an ess as it hangs downwards. It is white with accents of red on its throat and wing membranes. Its head is axe-like and and features two sets of eyes. The scales on its neck are broad and separated at the tip like birds' neck feathers.
Dragon, Monster Design by ju
Love a good dragon. I initially read this thing as not having eyes, and I can't tell if I like it more with or without. The star of the show to me is the neck scales which resemble the way hummingbird neck plumage looks. The texture of the scales on the base of the neck and deltoid of the forearm where the white skin starts seems to suggest that the white skin is stretched over those scales like a thin, rubbery membrane, which is creepy in a good way, to me. In terms of colour and tonal construction, there's such stark lighting here, that makes this so sculptural, and the use of a grayscale palette with those hyper saturated vermillions in there is so cool.
A knotted intersection on a hill among jumbled low-rise buildings. Many pedestrians pass storefronts. A bus and a small car are stopped at different intersecting roads. Above it all two figures in witch hats fly by on brooms.
Busy Street by Alariko
Alariko is one of those cases of an incredibly skilled very young artist who I have had to begin just looking at with admiration instead of jealously. Excellent buildings, using this sort of warped perspective that feels right and gives the whole place this kind of jumbled together look that fits the atmosphere and lends a certain style to it. So much attention paid to where weathering happens, little details in the flourishes of buildings (I'm a particular fan of the blue and white tiles at the top of the one building). I also really love that this image could just be a stylized version of reality were it not for the two witches flying above, in a way that immediately situates us into a more fantastical setting.
As the last embers of the sun set below the distant mountain, a lone pterosaur of some species towers in the shallows of a lake.
Arambou Blues by Rudolf Hima
I have so much respect for the paleo artists working today who are able to take the absolutely silly proportions of the various kinds of pterosaur and make them look majestic in any way. This is a truly excellent evocation of sunsets during an period we usually don't see represented, after the sun is hidden by the horizon, but where we still get those last dregs of crimson visible where it set. Rudolf's colour use here is perfect and feels like some of the best kind of wildlife photography.
Character design development sketches for a LANCER character. Six iterations of jacket seen from the back can be seen as well as a front view rendering of the character lounging with their hand on their upraised knee. The jacket is open and reveals a pilot jumpsuit. The character has so so many buckles and pouches.
Lancer development sketches by Peyton Gee
Peyton's work on Lancer is always great, but I wanted to highlight this as a great sample of in depth design process for a single illustration, iterating on the big jacket school of character design with a bunch of unique and and interesting variants. The front view is also great at immediately delivering a level of sass and character to tell you who this pilot is at a glance. As a side note, I would wear any of these jackets. As another side note, Lancer should let me work on it.


SiFSweetman
@SiFSweetman

Definitely gonna need to do more of these because it was just portfolio day and I got some great new people in my feed, but let's talk about these 6 pieces from the last couple weeks first.
An ink drawing of a human figure in a seated pose, looking upwards, in profile. Only the face and hair look human while the rest is a mass of technological innards. A tape reel and speakers can feature prominently in this density of shapes. Tangled wires emerge from the back and neck and extend out of frame. In the top left of the frame against the orange background are buttons arranged in a square for play, pause, stop and the last one features an icon of an eye.
Cassette Player by Toof
The first thing that catches my eye here is I like this kinda retro shade of orange, like I might expect to find as the shade a locker is painted in a school in the 70s, which I feel like fits with the tapedeck aesthetic. If you've followed these for a while, you'll know I love this kind of maximallism in detail. Toof is employing these repeated round shapes to unify the elements and sections of extreme dark to guide the eye to important parts of the image, which allow the intense density of detail to function almost as a rest area. I love the suggestions we get that the outer layer of this figure is a clear plastic like that late 90s electronic aesthetic you get with the clear-purple Gameboy Color and N64s.
A shot of the bust of a Mobile Suit with only pieces of the outer armour of the head remaining on the chassis the rest seems to be melted away. The complex underlying skeleton of the mobile suit is exposed and only just suggests that this used to be the Daribalde from Gundam: The Witch from Mercury. On its shoulder stands Guel Jeturk in a hoodie that confirms that Guel lost all his swag after cutting off his mullet.
"Thank you for watching G-Witch" drawing of the Daribalde by Ippei Gyoubu
Ippei Gyoubu has, over the years of me getting into mecha anime, been cemented as my favourite mechanical designer working on the franchise. Just a myriad of extremely cool guys. I absolutely adore this image of the outer armour of the Daribalde melted off. It's got a really good sense of form in spite of the fact that Gyoubu is not using any shading other than for occlusion shadows, he's just using the ink of the drawing to provide contours. I love to see the faceplate of a Mobile suit melt off and have it look like it has a mouth, that's just an all time aesthetic. Also Guel continues to look mostly swagless after losing his ridiculous mullet.
Two side by side black and white drawings of mechs. They have very organic shapes and and wide stances. Both of them have torsos prominently featuring a negative space in the center, where a central shape interrupts the hole to form the head.
negative space lads by Maung Thuta
One of Maung Thuta's most impressive abilities isn't just the speed at which he's able to produce them (these are part of his daily sketches). It's also that the designs are so original. It's rare to find ones that really feel derivative, and these two are no exception, both using this simple principle of "the torso's got a big hole where the neck and chest would be" and creating a set of designs that feel of a faction with one another. There are a ton of cool shapes to admire in these, but I am particularly fond of what a simple and elegant design the right one's shoulder joint is, such that those cannons have full articulation without need for an elbow in the design.
A charcoal drawing shows a black man's head and hands as they carry a fish upon their head. His eyes are closed, and is turned towards the bottom left of the frame. The fish is a salmon and hangs in a sort of bowed shape, with leaves or grass resting between the persons head and the skin of the fish.
Fisherman by Betty Jiang
Betty Jiang is someone whose work you may recognize from pieces like her incredible evocations of oil painted portraits of Souls series characters. She has an incredible traditional feel to all of her most recent work, and this charcoal drawing is part of a series of actual traditional media drawings done for a show at Gallery Nucleus. She is a master of economy of detail here, making everything that is not the focus of the image fade into nothing or at the very least simplicity, while (for example) the faces of the fish and fisherman are lovingly rendered. I find it impossible not to be awed by her work, and I truly recommend getting up close and appreciating the degree of brush texture she incorporates into her work.
A femme figure with brown skin and dark hair is wearing a deep blue dress and stocking combination, with gold trim, diamond patterning on the socks and wavelike texture on the dress, as well as very puffy frills at the wrists. Her hat is a brimless pointed cap that extends far behind her head and has the same blue and gold trim as the dress. She wears a bright orange half-cape with a striped, light blue pieces that goes over the shoulders. Her hands are raised in front of her and cup a cloud of frost. Light pours in from the right onto her back.
magician character design by Eva Eskelin
There are actually two character designs as part of this post that share similar design elements, so I'd recommend clicking through and seeing both. I know Eva's work mostly for landscapes with really interesting stylization and texture, particularly her really interesting treatment of foliage, so these character designs were a very cool change of pace (though both styles are truly incredible). This still features Eva's amazing ability to stylize and I really like the choices in things like making that orange cloak's billows abstracted into these jagged shapes, and then shading it by having the shadows fade into hatch marks. The texture on the dress is also just amazing.
A tarot card of the chariot rendered in black and ochre. Golden fire envelops a gold-clad figure in armour. Their face is scarred and their light hair trails out of frame in a long braid, following the flow of the fire. They lean upon a golden polearm. Behind them in the blackness and in front of them next to the haft of the spear are strange eye-like shapes.
The Chariot by Mint
Mint has continued to release her tarot drawings. You may remember in a previous entry of these I covered her card for Death, which I was very taken by. I really love what mint manages to do with such a limited palette, creating very readable shapes and flow with really blocked in solids. The armour alone has about 8 or 9 different subtly different yellows in there that do an excellent job of portraying the interesting things gold does with light.


SiFSweetman
@SiFSweetman

I put this one off and now I have even more catch-up to do, so I'm gonna go up until the end of last week and then go back to my regular (irregular) posting schedule.
a photograph of a sketchbook, fully painted in gouache. It shows a plein air painting of a square, wooded cutting board on which three rows of nigiri have been arranged. The back row is two shrimp heads and two sea urchin roe. The middle row is two fatty tuna and two of some white fish with spring onion garnish. The front row is two of a white fish with umeboshi garnish and two lean tuna with a small green garnish.
Fishies by Angela Sung
What impresses me most about Angela's work here (other than that I find plein air gouache work to be a magic unto itself), is that this actually looks appealing. While I might be known now for mechs more than anything else, I used to illustrate food a lot, and I found that it was very hard to make food look appealing when using colder colours and neutrals, yet Angela is able to incorporate blues and even sickly neutral greens into the shading of these nigiri and still have them look delicious. Hell, the white fish at the front is practically opalescent, shaded with pale grey greens and violet, and yet I want to eat the shit out of it.
A drawing of a hunched creature, holding a sword. It is facing backwards and to the left. Its limbs and head are covered with a dull copper armour and its exposed back and neck are fluffy with green fur. It is slobbering, on all fours and the sword it holds is massive.
A monster by Scott Higginbotham
I have been following Scott's work for about a year now and he is extremely prolific and has excellent fantasy design chops. There is a discord I am in dealing in a real dark science fantasy space that pretty regular drops his stuff into the inspo thread and it's easy to see why. It's dark fantasy in subject, but it maintains this wonderful pastel palette, it never forgoes colour and conveys a huge amount of personality. I really highly recommend checking out more of Scott's work because there's so much of it and it's all pretty fantastic. There are about 100 pieces I could've put on this list, I just happen to pluck this one out because I love the look of copper armour with fur the colour of verdigris.
In front of a starry, night sky is a dull, brass-coloured structure, with a cracked rose window-like aperture. On a tall throne of the same material, rising directly to the center of the window, is a figure, the same colour as the structure. They sit in the throne with their right leg crossed over their left knee, their right arm resting on an arm rest and their left arm outstretched as is gesturing to the stars. Their face is covered by a mask that has a long hoop stretching behind their head and connecting the two ears.
The Duviri Paradox by Eleonor Piteira
Eleanor's work I encountered through portfolio day on twitter and is one of a few from there I'll talk about today. This is an illustration done for Warframe, but I quite enjoy it on its own merits. It's nearly grayscale, but the the hue shift between the green of the night sky and the ochre of the brassy structures is doing a lot of spatial work in spite of it being a very flat composition. There's this nice diagonal cast of light across the image, and there's this clever reflection of the shape of the light in the little chunk of milky galaxy through the cracked open part of this rose window. Squint your eyes and the only part of the stars that remains visible fits perfectly in the gap left behind and it's at almost the same angle the light is being cast from.
In swirls of teal, white and orange in textured pastel blocks of colour, a loon catches a fish among the waves. In front of it, a gull flies.
Gull Bullies by Mathias Ball
Mathias ball does both narrative and editorial illustration as well as shirt designs. I own one of their shirts and it's extremely cute, imo. I really like, in his editorial work, the way these rough textures replace role of smooth gradients in colour transitions. It has this very nice naturalistic feel to it and it creates these really chunky shape separations that let them do compositions like this that would be really confusing in a more blended style that nevertheless work. I'm always a fan of this kind of swirling motion, and you'll note that pretty well anywhere your eyes go in this piece, the lines always swerve you back to the loon's beak and the fish.
A femme figure in an ornate white cloak and dark antlers kneels, in profile, in front of tiny figures of blue and stars on abstracted out sand dunes. The figure's cloak trails off to the right and upwards in an arc, with white and gold shining through the gaps. They have a halo from which long embellished spikes emerge like the sun's rays. Behind the figure in myriad royal blues, dark golds and oranges swirl abstract textile patterns like paisley, peacock feathers, hints of eyes and serpents swirl through them.
Illustration for Onmyoji: The card game by Kuri Huang
Kuri's work is probably my favourite discovery of portfolio day this last time around. You can see my consistent attraction to the ornate, and I really love this semi-abstract background that looks like collaged textiles. I would wear a garment in that fabric, or hang this as a tapestry. It's a really instantly readable piece that gets better as you look closer. I didn't notice at first, for example, the abstract sand dunes upon which the worshipping figures in blue are standing, or that there is a complete serpentine dragon in the sky. Truly gorgeous work that made an instant fan of me, last week.
A 3D model of a coffee maker. It is pale green, and has robotic frog limbs. Lights near the top resemble eyes.
Coffee bot by Rachel Frick
I don't put a lot of 3D art on here, if really any, but I love this frog coffee maker every time it comes across my feed so much and wish it was a real thing I could buy.
In black and white and dark grey gravestones and mausoleums are lit by a scar of light cutting diagonally across the fame and turning to a crack in the earth glowing white in the bottom right quarter of the image. Standing among the gravestones, in the darkness are 3 knight-like figures. One at the bottom left has a large, fur-lined cloak and carries a banner than extends upwards to the top reaches of the image, as well as a battle axe. One on the right has a jester-like cap emerging behind their helmet's face plate. The figure at the back's armour seems to cascade upwards in waves without discernable plates.
Illustration from Last Rites by Gryme
Gryme's style development over the last couple of years has been really cool, using a lot of rough broken clusters of black lines to create great texture and flow. I really enjoy Gryme's black and white work this high contrast almost Mignola-like approach here is working really well. The composition is great, the white line taking through the whole thing, broken by that banner that helps the eye circle back to see all 3 knights. This image was done for my friend @sulcata's Heart supplement, Last Rites, and you should check that out too, especially because it features more of Gryme's stellar work.