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#Emil Pagliarulo


Emil is the jackass who specifically chooses not to develop with design documents, and thinks writing a good story is a waste of time. Starfield isn't bad because 'making games are hard'. Starfield is bad because Emil consistently has really bad ideas about game design, and his writing is garbage.

This coming on the back of learning that Chris Avellone Obsidian Entertainment (fuck Chris, put him up there with Brian Fargo as actual real-life pieces of shit above and beyond the sole scope of this chost - game design.) pitched multiple Fallout: New Vegas style games to Bethesda as side-games, and Bethesda turning them all down.

Really. You've gotta be fucking kidding me.