Today's work: typing in a mass of assorted information data on Monrads as well as looking into tutorial information for the next steps. The helpful part right now is learning what I do and don't understand and what the pace for learning the don'ts will be.
#MonRads
Today I uploaded all sprites, set the names and types, tested if the type codes are right in the battle test included in the visual editor, and started working on descriptions and stats in-engine. There have been some hiccups, but slow and steady wins the race.
for various reasons, I needed to add a couple more Monrads to the Monpendium, so here's Chocopus and Lavactopus~
Thanks to everyone who's responded here or on discord over the summer as I've worked on my MonRads project. More is yet to come, but for now... There's this!