Note: This is a little unfinished since I procrastinated for a long time and then cohost announcing its shutdown lit a fire under my ass so now I'm sad. This really could have used another draft. Oh well, here we go, whether it's ready or not! Oh yeah, I have a website now too I guess, quux.foo. I'll write more things like this and like my previous posts, but I make no promises about when. fwiw I have gone through this post to add images that were missing (took a while) and make sure there's no blatant errors but it really is unfinished.
As one of the computers of all time, the Commodore 64 sure has a distinctive look. If you know what to look for it's often easy to tell when a game was made for the C64. The color palette is an obvious key indicator, but it's more than that. A lot of game graphics look kinda stretched out, or sometimes chunkier than they should given the resolution. Why is that?