#The Global Cohost Feed
also: ##The Cohost Global Feed, #The Cohost Global Feed, ###The Cohost Global Feed, #Global Cohost Feed, #global feed, #Cohost Global Feed
Been a bit quiet here, huh? Apologies for that! Working Cohost's unique challenges into our social media pipeline while actively developing multiple products has been difficult. But rest assured, things have been happening! Quite a few, actually!
Talpin University
Since we've last posted, the writing for Sterling's route has completely wrapped, thanks to the work of Kristi ""HusbandoGoddess" Jimenez! We're so happy with what a wonderful fit her light, witty but flexible writing style is for the game. We're sure you'll love it, too!

The finished writing has also given us a roadmap for which CG's and alternate sprites are needed, which has been the game's focus for the last few months. We're happy to say that all the foreground elements for Sterling's route are complete, with only backgrounds remaining to be integrated.
So while Talpin's development has definitely slowed a bit, it's still moving forward steadily. But, we think you'll understand this change of pace with our next update.
Maghni AI Voicebank -- Sage Opus
This is a development that we've been very open about on Twitter, but hadn't quite gotten to over here. We've received the rare opportunity to step out of our usual wheelhouse of visual novels and into the world of vocal synth! We are now officially a third party developer for the vocal synthesis engine Maghni AI!
We've been hard at work developing Sage Opus, a trilingual voicebank that reimagines our our existing character, Seiji. It's not nearly the hard pivot you'd think it is, considering the character was originally an UTAU voicebank that was similarly repurposed for games. If anything, he's just going back to his roots for a bit.
The bank is planned to support English, Japanese, and Italian, with four unrevealed alternate vocal tones, known as "voice colors".
Coordinating the diverse pool of talent necessary to get such a product off the ground has been a very fulfilling challenge, let alone doing that on top of gamedev! We're sure now you can see why we've been a little quiet.
That more or less covers it, for now. We're hoping to be more active across social media in general, which we hope will also include more regular chosts!
Until then, please look forward to more updates!