A cage hangs from the ceiling of room 7/13 over a charred patch of flooring. Inside the cage is a Tower Cord, the missing member who the Circle Green prisoner in room 7/3 has a crush on.
Depending on if Flamecrackle the fiery spear was drawn by an adventurer in room 6/17, the room is either aflame or is still. If aflame, the room does not burn away, but the cage floor does. If the Tower Cord is not rescued, they fall into Flamecrackle and are consumed, their remains becoming a Flame Skeleton. If the spear was drawn, the room is still.
If Flamecrackle is present, adventurers can attempt to draw it, following the same rules as described in room 6/17.