The lift and stairs lead up into the moisture-laden room that is room 6/6. The door immediately to the west is locked, and the windows that take-up much its walls are completely opaque from moisture on this side and ash or grime on the other side. The floors slants upwards and eastward, ending at a massive barrier made of water. The wall here is maintained by two water elementals.
#The Tree & The Tower
Room 6/5 is a well lit, tidy workshop. A small desk is in one corner, covered in in-progress musical notation. The far wall is given over to a crafter's workshop. The only sound in the room the rhythmic brushing of a broom that dances about it's job on it's own.
Room 6/4 is a messy, lived in house lit by moonglow moss and accompanied by guitar music. The source of the music a Strum, a goblin who looks like an old wash cloth that has been rung out. He is wary of any visitors, but will talk while playing his guitar. He is a staunch foe of the Scouring Song and leads the Water Elementals who move through the Tree.
Room 6/3 is dimly lit by moonglow moss growing along the walls of a house. In front of the house is a wood deck, itself raised above the wooden floors of the space. A small table and a worn but comfortable chair sit on the deck. Off to the eastern side is a small, bubbling pond, a tree, and a garden plot. The garden and tree manage to grow despite there being now soil or grass in the space. A door on the deck leads further in.