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#The Tree & The Tower


Room 5/10 is a dark graveyard filled with rows of wooden platforms. The platforms are covered in small divots, designed to hold urns. The walls are filled with nooks to fit even more urns in. All the urns themselves are overturned, ashes spilled forth. The platforms are smashed and the walls burnt and battered.

A locked gate sits to the west. A wind rattles its wooden bars.

If adventurers spend more than a few moments inside, the wind picks ups and collects all the loose ashes into a giant form - a Pyre Revenant. This manifestation of despair can be fought and dispersed, or it can be temporarily placated by performing goblin funeral rites and hymns.



Room 5/8 is a multi-story museum. The central display room is battered and burned, but enough statues, carvings and paintings remain to tell adventurers something of the goblins who lived here. The art tends to follow historical themes, but the two undercurrents to most displays are a strong sense of pride in the goblin's past or a strong sense of penitent regret for the self-same past. A set of stairs in the southwest heads upwards.

A door on the eastern end of the main room leads toward back offices and storage. A woman's soft singing comes from within, and anyone who investigates finds Rest, the elf vampire, inside, rummaging through old notes that have survived the years. If confronted, she tries to charm adventurers first and ply them for their motives. If things turn dangerous for her, she looks for a way to safely leave. If it can't be safe, she turns to mist and heads to the graveyard.