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#artwork

also: ##art, #art

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H E L L 0
the stickers for NEXT MONTH are almost here! my patrons voted on this lil unicorn pieta drawing ^_^ they are gonna be 4" with a cracked ice overlay!!!! AND YOU CAN GET ONE OR TWO BY SIGNING UP FOR MY STICKER CLUB ON PATREON (http://patreon.com/foxfern) OR KO-FI (http://ko-fi.com/foxfern) BY OCTOBER 31 !!!!!!!!!!!!!!!!!


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for getting this here sticker in novembre ~!


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TODAY'S the last day!!! look at them dont you wish to invite them into your home!?



(Ok ok it’s not really “adjustments” I actually just redid the entire thing but the design is an adjusted version of the previous design so shush)

I’m probably gonna go through a few iterations of “nah that isn’t quite right, let me change this…” as is the tradition for all new profile pics, hehe.

Some adjustments include fancy blue drawstrings, bluer/less teal eyes, a lack of tail in the shadow so as to make it more ambiguous what kind of animal I’m supposed to be (since I can be many kinds!), the shadow being slightly more offset/farther from me, and less fancy shading stuff because it’s a profile pic and minute details like that are much less important than keeping the file size low and having the shapes/lines/colors be fully parsable.

As for how I made this differently, and why I included the version with gridlines: The way I draw is heavily dependent on gridlines, and making up “rules” for how things should line up as I go along. With the style for drawing people that I developed recently, I’ve been starting with the head, lining that up with the grid, and then putting the face on that, and generally kinda just eyeballing everything from there. Doing things this way has looked alright, but also makes the face by far the most difficult part to draw for me. So, I thought about it, and realized, “hey, if the face is the hardest part for me, why don’t I do it first, prioritizing its alignment to the grid, and then draw the head and everything else around that?” The result is… well, in my opinion, a lot cleaner!

I think, when it comes to the raw talent of actually maneuvering my body to produce the images I want on the screen/page, I’m actually quite lacking. My hand-eye coordination is honestly not very good and it never has been any good. However, through a lot of persistence (doing something over again and again until it looks right) and building these grid-based “rules” on the fly (such as deciding that the turn radius of the shoulders should be 1.5 squares), I can make art that I feel pretty good about, and that others seem to like too!

I should probably also learn how to, like, sketch things out, with the shapes and whatnot, and then draw over those, but for some reason that mostly hasn’t been how I’ve done things… Maybe I could make some really cool things if I figured that out, though.