try to hurt these wizards every time you see them
#artwork
also: ##art, #art
Here’s my suggestion: The struggle is actually the point. We don’t study art and have long conversations about it just in order to understand the art. It’s actually the other way around. We take on the task of trying to understand art so that we may have those delightful conversations and be propelled into those wonderful studies. We have shaped our practice of art appreciation for the joys of the process. We engage with art for the satisfactions of the struggle—for the pleasures of careful attention, interpretation, and evaluation. In this way, art appreciation is like a game. In a game, the goals and restrictions shape the gaming activity, fine-tuning it into just the kind of struggle we wish to be absorbed in.
by C. Thi Nguyen:
In the earliest phases of Terraform, Nova's design had shorter, shoulder-length hair. It didn't stick, but I haven't thought about that in a long time.
I wonder how parallel universe Nova would have turned out...?