oh wtf this made me tear up something furious. thank you. thank you for being here too hahah. now i’m crying again
#brodnork
You're welcome ( ◜‿◝ )♡. May the chevrotain cube live on eternally!
With INDIE INTERVIEWS, I talk to the game developers hanging here on Cohost to learn more about new games you might love.
I think the best thing about making indie games, or any form of art, really, is to make the type of stuff you want to see in the world. Making stuff is your opportunity to take a form or genre you like, and put YOUR stamp on it. I was delighted that one of the very first games I noticed on Cohost was Frogsong, by @brodnork. It's such a cute looking game, and clearly channels the creator's tastes, so I really wanted to ask about it.
You can wishlist Frogsong on Steam!
1. Introduce yourself for everyone here on Cohost! Who are you?
Hi there! I’m Bee, my pronouns are they/them, and I’m a game developer/animator/comic artist from Canada. I like drawing colourful characters and telling meaningful, heartfelt stories in my work while still making people laugh.
2. Is there a project you're working on currently? Tell us about it!
I’m working on Frogsong, a cute little game about a tiny tree frog trying to prove they can be a warrior despite their small size. The gameplay centers around exploring a little world, fighting monsters, and talking to lots of weird froggy characters. It has a heartfelt narrative about identity and self love that was inspired by a lot of personal life experiences. I’ve been working on it for a few years now, and it’s finally getting close to release. It’s come a long way and I’m so proud of the work I’ve done and I’m so excited to finally get it out into the world.
3. How did you find yourself first getting into game development?
When I was a little kid, my brother and I used to hang out and play Pac-Man World together. There’s an unlockable concept art gallery in that game, and it blew me away! I’ve wanted to make games ever since then. Outside of coming up with ideas, my first actual development experience was in the world of Super Mario World ROM hacking when I was about 11 years old. I never actually finished any of those projects, but it was fun to mess around with. I also played around with a fan made game called Mario Builder that was basically Super Mario Maker but 5 years earlier. Oh, and there was also that Super Mario Flash game online. Come to think of it there was a weird amount of Mario early on in my game dev journey??? My first original games were made in RPG Maker and Clickteam Fusion when I was in high school, but those were all tiny, poorly made projects I made just for fun. With Frogsong I finally took the plunge and starting make a “real” game for the first time!

