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#but like i said i dont really even talk that much


if there is any problem i have with GMing, its not trying to teach players new systems, its not having to break out the rulebook to hunt for some spell/ability, its not being completely caught off guard when my players just do something utterly unexpected and i have to completely pivot how things move,

its that my vocal strength is pretty weak and so the combination of trying to do different character voices and narrate a game for 2.5 hours means my throat is in pain in a way i cant easily alleviate.

i barely talk on a good day and i cant even really raise my voice to yell. and i gotta do this again the day after tomorrow hahar