#cats
also: ##cat, #cat
I like that the first combat encounter after the tutorial area is just straight up the Jason and the Argonauts 'fight skeltals on a staircase' bit
- figuring out I can stunlock the skeletons was funny & satisfying
- I'm still not exactly sure why some are invincible up to a point (until I chase away the fire caster?) but figuring out I can knock them off the cliffs was cool
- if parrying existed in elden ring I went through the entire game not using it at all
A quick youtube search tells me this isn't a new thought, but the male protagonist really do be sounding like the pufferfish eating a carrot
I've definitely wasted 1 or 2 fire keeper spirits because the item text is not phrased very clearly. I assume this is just a translation issue since I don't remember Elden Ring being like this, though the dialogue seems pretty naturalistic for the most part.
With the exception of some of the bosses I need to concentrate for, this is a great game to put a long podcast on and chill to. Been listening to The Worst of All Possible Worlds' "Adventures in Odyssey" recaps. Finding this podcast unlocked a core memory of hearing that show in my family's evangelical friends' car when I carpooled to school with them.
Why is this place 1/3 gothic cathedral, 1/3 colonial estate, and 1/3 my high school
I always mute the audio before pressing Start because the extremely loud sword slash sound Will cause big ed to leap into the air and tear down my entire setup
The path of liberation sure has us needing a lot of salvage, yes yes
Time to do more contracts in Battletech!