i'm not sure if i'm fully on board with the unique penalty for getting hit during certain phases.. it doesn't feel GREAT to have a boss heal and require more mitigation & gcd healing for the rest of the fight because a non-healer made a mistake. effectively though it's not that different from damage downs i suppose. just don't get hit smile
funny how the first alarm is one of the two most sweat inducing parts for me. pretty much same as normal mode mechanic has me praying nobody eats a hit and goes into the wall