(a long ramble. me getting thoughts into Some Form.)
i am not a game developer.
well, i would love to be, someday, but i stumble over executive dysfunction and fall flat on my face every single fucking time. but that doesn't mean SHIT, because i have always been deeply fascinated with all the software sitting in that room between "game" and "game creator", of all ages for all ages. from games which skew more towards "level creator" like Cartoon Network's old Flash offerings and Sploder and ancient pinball table crafting software and home design applets you use from your browser (hey. this counts. >:(), to things which may as well be (or even really are!) just straight-up somewhat more approachable game dev environments, like Roblox and RPG Maker, to the gradients of games that fall between.
and - though my thirteen years of Roblox account age may lead you to think otherwise - the one i feel the most connected to and informed by is in truth a little early-tens browser edutainment gig known as Gamestar Mechanic.
that's not fancade. i know. that has nothing to do with the first word in the title. we'll get there, i promise.
everything that has to do with the title of this post below the cut... eventually.