I posted a week or two back about how much Starfield bummed me out, and after bouncing off of it, I decided to finally giver Cyberpunk a go. I didn't plan it this way, but the big expansion patch had just come out, so there were a lot of improvements and optimizations so I've never seen anything about what the game was like before really. Just heard Jeff Gerstamann talk about it a few times.
Idk if it's cuz of how flat and disconnected every character in starfield felt, but doing side stuff in Cyberpunk and having characters have like, even a little bit of nuance to them feels like downing the first glass of cold water after sleeping all night with a stopped up nose. It feels like almost every side mission ends up opening up into an interesting character story. The big thing though is that unlike starfield, the NPCs feel like a part of their setting? Like characters might make bad or stupid decisions, but it all feels natural and believable. It doesn't have this overwhelming sense that the game's characters aren't bought in to the setting.
I get that on some level, this is not the game that I heard people talk about when it first came out years ago, but honestly I'm shocked at how... rich? the characters feel in cyberpunk. I went in fully expecting a bunch of flat edgelords but no it's actually been really good.
