I am making more progress on my roller coaster editor. My main focus is improving the editing tools in order to make the application more user-friendly, which requires some experimentation to see what works.
It would have been within reach for quite a while now to add the option to attach the camera to the track as the ride is simulated, but it took until now for me to actually implement that. I probably should have done that sooner, because the on-ride camera reveals how much care and effort you need to put into placing the control points in order to get smooth movement and banked tracks that do not wobble excessively from side to side. It is really hard to get that right with the current state of the editing tools I have implemented so far so my main short-term goal will have to be to improve those tools. Still, I am really happy with the fact that the way I choose to model the track and its bank angle makes it possible to create really good looking rides, even though it is really hard to do at the moment!
The design is based on this coaster which operated in my home town from 1997 to 2002 until it was sold to another theme park.

