#global feed
also: ##The Cohost Global Feed, #The Cohost Global Feed, ###The Cohost Global Feed, #Global Cohost Feed, #The Global Cohost Feed, #Cohost Global Feed
"I will now take your lives, your souls, and the rings."
It's frankly criminal how none of LucasArts games or game engines source code has ever been officially released. We have had a few leaked or released by mistake like Jedi Knight II's but as far as i can tell no game has had theirs released fully.
Why does this matter? Well for one preservation. That should be the obvious answer. These are not simply corporate products but more like books or movies that should be preserved properly. Secondly they are really hard to play on modern systems and it's only going to get worse as we transition away from the x86 platform.
Games where their source code has been released no matter how obscure the game is likely has a modern or close to modern source port. This means those games are very playable today on a wide variety of hardware. Games that do not have that are forgotten as time moves on and they get harder and harder to run. The other thing is emulation can only go so far and emulation of PC platforms is spotty.
Which brings me back to LucasArts. There are of course all sorts of games, all of them, deserving of modern source ports, but for me I have a special place for LucasArts games. There is no reason a game like Dark Forces, which thankfully is mostly easily playable on DOSbox, does not have a modern source port. There have been many fan attempts to reverse engineer it, but so far none have ever been completed. Jedi Knight Dark Forces II is in even worse shape as it is genuinely hard and getting harder to keep running on a modern system. My fear is eventually we just won't be able to get them running without keeping an old computer around.