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I'm a long-term fan of KOTOR 2, but had never actually played 1. Now I have. S'alright.
Notes
- Bioware sure did just remake Neverwinter Nights with incremental improvements over and over until they couldn't anymore, huh?
- The "here are 3-5 medium-sized hub zones with a big-choice main quest and 3-5 sidequests apiece" structure works well. It's like these guys made DnD games or something.
- The mandatory ship turret battles any time you travel between zones fucking suck. Swoop racing? Also sucks. Pazaak? Everyone knows that it sucks.
- The obligatory Bioware romance subplot is particularly rough here, even compared to its rightfully-maligned original template of Lady Aribeth in NWN (since they were at least able to expand that a bit in Hordes of the Underdark).
- Jolee Bindo seems like the best party member. I assume this is common knowledge.
- Everyone sure went and ignored the heavy implication that the Sand People are the original humans in the Star Wars universe after this game came out.
- Does literally any RPG have a fun final dungeon? No, seriously. I can't think of any.
he ist very old