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#i assume this is only interesting if you, like me, don’t actually know much about programming :p


a funny thing about coding games in vanilla puzzlescript is how you can’t do basic math, at least not easily. you can’t even just have loose variables—if you need to manipulate something, a count, a flag, it has to exist as a physical object within the level. the object can be invisible, and placed on its own layer making it functionally intangible, but the base collision mechanics of puzzlescript will still technically apply to it even if never used, and it will still have a defined physical location in the level space. which is a funny thing to consider, i think. maybe all the math that governs my life, my actions, my experiences, happens in an actual place. maybe it’s just behind those mountains i can see from my window, crunching numbers unseeably, untouchably.