With INDIE INTERVIEWS, I talk to the game developers hanging here on Cohost to learn more about new games you might love.
I love when a developer gamifies a real-world activity. It still feels like there's so, so much untapped potential in the weird little careers, chores, and mechanisms we've had to work with in real life. When I spotted @ColdCalling here on my timeline, it immediately jumped out to me. Operating an old switchboard is such a neat idea, I wanted to learn more about it.
You can find a demo of Cold Calling on itch.io
Introduce yourself for everyone here on Cohost! Who are you?
Hi! I’m Thom, I’m a cat dad and game dev in Chicago. For my day job I’m an engineer at Iron Galaxy, and off the clock I spend a lot of time reading and working on my game. My cats Big Ed and Sonny Jim are my muses.
Is there a project you're working on currently? Tell us about it!
I’m the project lead, programmer, co-writer and composer on Cold Calling! It’s a game where you operate a telephone switchboard, routing calls with a bunch of click-and-drag wires and gadgets. The story is a satirical political comedy set during an alternate-history Cold War where caricatured 1960s world leaders call each other (and other historical figures using a time-traveling phone!) to prevent nuclear war. Hijinks ensue, et cetera.