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Storyteller

Developed by Daniel Benmergui

Published by Annapurna Interactive

"Storyteller is an award-winning puzzle game about building stories. Start with a title, settings and characters and create a story that fits the story’s description. Play with stories of love, intrigue, crime, monsters, betrayal, and more!"

You can find Storyteller on Steam

You can find Daniel Benmergui on Twitter



With INDIE INTERVIEWS, I talk to the game developers hanging here on Cohost to learn more about new games you might love.

Whether you're an industry professional or a beginner creating their very first game, game jams are a great way to get experience and get projects done! I had a chat with @tayl1r about doing jams, as well as their two bigger indie projects. They put out two games that, at first glance, couldn't be more different: an isometric programming puzzle game, and a Touhou dodge-em-up!

You can play all of Alex's games (there's like 20 of them to choose from!) over on itch.io!

Introduce yourself for everyone here on Cohost! Who are you?

Hello, I am Alex Taylor! After working in the games industry for a while I recently started making some indie games. So far I’ve released two games: SOKOBOT is a programming puzzle game and Touhou Library Survivors is… you probably got it from the title! While they haven’t set the world on fire they are keeping the lights on and I’m finding it to be an interesting experience.

Is there a project you're working on currently? Tell us about it!

There is! A tile-matching roguelike where the player draws a path for a character to follow and jostle with enemies. It’s very work in progress but I have started posting about it.

How did you find yourself first getting into game development?

Making maps for Half-Life is probably when I started thinking about design and player experience rather than just sticking fifty monsters into a fully lit square box. I also really got into Warcraft 3 where scripting let me experiment with systems design and game balance, which I found much more engaging than level design. And with a little portfolio of those two things I managed to land a job at a games studio.



Misericorde: Volume One

Developed by XEECEE

Published by XEECEE

"The year is 1482.

The age of exploration and enlightenment is on the distant horizon and the Renaissance is in full swing across Europe; but in England, the War of the Roses is in its final throes. Change is coming, but in one little convent in the north of the kingdom, everyone has seemed blissfully unaware.

Everyone except Sister Catherine, a beloved nun and firebrand thinker who has just been murdered. In an isolated monastery with an already mysterious reputation, any one of the Sisters could be the killer—and Mother Superior is as stumped as anyone else. That's where you come in."

You can find Misericorde on Steam

You can find XEECEE on Twitter



IndieGamesOfCohost
@IndieGamesOfCohost

Here's another informal survey: what are your favorite card-based games?

They could be TCGs, deckbuilders, card-based RPGs, casino games, Solitaire-games, folk games, tabletop card games, or card games you made up with your friends and family.

Please list as many as you'd like in the comments/shares! Bonus points if they're "indie" but most TCGs and casino games aren't, hahaha.


IndieGamesOfCohost
@IndieGamesOfCohost

Some really great suggestions in the comments section, covering a wide variety of different types of card games.

Here's also a few that have gotten repeat mentions:

  • Netrunner
  • koi-koi
  • Magic the Gathering (Pauper format, Jumpstart format, and more)
  • Slay the Spire
  • The Zachtronics Solitaire Collection
  • Dominion
  • Inscryption

Got any other recommendations for card games you love?