send a tag suggestion

which tags should be associated with each other?


why should these tags be associated?

Use the form below to provide more context.

#our OCs


bazelgeuse-apologist
@bazelgeuse-apologist

Another peculiar quality of Rafael's: they don't age. They are, theoretically, still vulnerable to disease and injury - but things always seem to work out in such as way that they've escaped getting permanently killed, or even lastingly injured by either.

In other words: they're lucky.

Sometimes they dodge the bullet. Sometimes the marksman sneezes right as they take their shot. Sometimes the bullet hits them in a nonfatal place and they're in terrible pain for a week - but hey, they're alive. Sometimes an innocent bystander happens to walk in front of them, and takes the bullet instead! And dies!! It is all the same in the end, isn't it?

(In other other words: they have plot armor. Because that's what you'd expect the player character to have, right?)


bazelgeuse-apologist
@bazelgeuse-apologist

Some other things:

  • They have a knack for finding their way, including navigating places they've never been. When asked, they smile and say "I just have a feeling."
  • That being said, trips with them tend to involve detours. There's always something on the side to see, or another unexpected obstacle to navigate around, or another stranger in need of help, or--
  • They possess a perennial wanderlust. They listen longingly to stories of everywhere from the Surface to across the Zee. If they're in one place for too long, they'll get restless and agitated. They'll mostly sate their hunger by wandering behind mirrors, but sometimes they'll just take off on a ship and be gone for a month or two.

These are entirely unrelated to their inexplicable luckiness.


bazelgeuse-apologist
@bazelgeuse-apologist
This post has content warnings for: this is an allusion to an aspect of the setting that you encounter late in the game, or perhaps I should say, it is not a spoiler.