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#psxperiment


I knew going in that this week was not going to be a good one for progress on this project, but I did manage to get a few useful things done.

I've been starting to organize the very massive PS1 release list. When going through the raw release lists (PSX Data Center, Redump, Moby Games), it becomes clear just how many releases some games received between being released in multiple regions and re-releases (Greatest Hits, PlayStation the Best, PSOne Books, and a ton of others). There's also a lot of games that were renamed between regions, sometimes drastically (e.g. Tecmo Stackers was originally Dero-N Dero Dero in Japan). Even weirder are the re-releases that fuck with the original game in unexpected ways, like the Arcade Hits release of Raiden that's just a sloppy edit of The Raiden Project with Raiden II removed. Eventually, I'm planning on dumping this information into a CMS for a companion website.

The other big thing I did was experiment with audio settings to figure out how to efficiently clean up my narration. I was able to pretty quickly hit on a sweet spot for noise gating that removes ~95% of the noise, which will make audio editing much faster.

I was hoping to record some more audio today, but the combined force of yesterday's omicron booster + flu shot has rendered me pretty much useless today. But I'm hoping to pick up pace next weekend.



I decided this would be a good place to start doing weekly update posts on the PlayStation Experiment, my upcoming chronogaming series covering the PlayStation and the rest of the fifth generation of consoles.

Progress on the first episode has been slow, but steady. Now that I've got a lot of the basic common materials and workflow in place, I'm gaining a bit of velocity, but I've had less time recently due to a bunch of other obligations.

The first episode covers all of the Japanese PlayStation launch games along with an introduction to the series and a segment covering game history leading up to the PlayStation's launch. I've finished playing, recording footage, and writing reviews for the launch games plus the other segments. Currently, my focus has been on recording the voiceover narration.

Narration work is probably my least favorite part of the process, but I'm slowly getting more comfortable with it. I'm still working out the optimal flow for recording and editing audio. Today, I recorded two more shorter segments, for the two mahjong games that were PlayStation Japanese launch titles. Those join the two other segments I recorded last weekend.

During the week, I'm going to try to put a bit of time after work towards editing audio. I don't expect to get too much done next weekend, though, because I'm getting my omicron booster + flu shot on Saturday. I'm still hoping to actually get some completed segments done in the next few weeks so I can maybe get a preview out soon-ish.