Riven is where the Myst franchise really proved what it was all about. If Myst was the prototype, Riven took the idea and expanded it hugely. While each world (or Age as they’re called) in Myst was quite a small self-contained island, Riven featured a much larger interconnected series of islands within its principle Age, making the environment feel much larger and more complex. Many of these were explorable from the beginning and with puzzles able to be solved in any order the player desired, although finishing certain puzzles was needed to progress the story. The remake takes all of this but tweaks and plays with it slightly, moving things around and introducing some new puzzles while removing others.
Review by Gareth Brading