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#video games

also: #videogame, #videogames

videodante
@videodante

AIRBORNE EMPIRE is a citybuilder in the sky with an entire world to explore. Trailer and Steam demo out today.

I'm working as Narrative Lead on it with the fine folks at The Wandering Band. Thrilled to be contributing to this -- I'd say something like 80% of in-game text is mine, and it's been a blast to jam with the team on worldbuilding, plot, and characters.

Most of the time when I make games it's a very small-team endeavor, so it's been neat to see how the things that I write get interpreted and used as inspiration by the other folks making material for the game.

Steam demo is out today if you're curious, and Early Access launch should be coming later this year. Obviously still expect some bugs and typos right now, but there's still a lot to see. As a big citybuilder dork myself I love having the opportunity to contribute to something like this.


Unangbangkay
@Unangbangkay

In case you want a taste of how the building part might go, try out the previous game, Airborne Kingdom, which has a similar premise.

I remember reviewing AK for GameCritics (link below) and at the time thinking "It's nice that this city-builder doesn't have combat," but now seeing this I get to think "Hey having combat in this city-builder might be rad."

The review: https://gamecritics.com/joshua-tolentino/airborne-kingdom-review/



Isles of Sea and Sky Review
★★★★★
★★★★★

on

A really neat game that combines sokoban puzzles with Zelda-style exploration and secrets and unlockable abilities. Had a great time playing this with my brother, the puzzles are pretty clever and there’s lots of really fun mechanics to play with. My only real complaint is that the game doesn’t do a great job signposting if you have the necessary abilities/unlocks for a puzzle to be solvable, and even worse, there are several extremely conspicuous places that I wasted a bunch of time looking for secrets in only to look it up and find out there’s nothing there… yet. Turns out they’re related to some planned future content for the game, but for the moment they’re just annoying red herrings that occasionally get in the way of the otherwise very enjoyable secret-hunting.

Reviewed on Jun 10, 2024