#zmk
Interesting to see ZMK make inroads into the normie keyboard space. As far as I know, ZMK's answer to VIA is not ready for regular people to use, so you really have to be elbow deep in github to build your own firmware, in the easiest scenario. Or at least, that was the case the last time I had to build ZMK firmware.
I wonder what the experience is going to be like for folks who are not accustomed to that level of effort but still have a need to remap some keys.
It’s a fun light puzzle rpg thing that nobody can ever remember the name of bc it’s so generic
This is strange because, while there's lots of weird shit happening on the keyboard's firmware, what actually gets sent to the host is completely normal keycodes. The game should not be able to know that there is anything unusual about them.
The keys in question are the tap values of mod-tap dual use keys, so it must be some kind of weird timing thing, I guess? I dunno, it's not worth troubleshooting for this game since it's mostly mouse driven.