• they/them

Mad Scientist Enthusiast - Coward who is into Horror Video Games - bird appreciator - TTRPG enjoyer


Tumblr (I'm mostly active here)
www.tumblr.com/reanimationstation
Twitter (that I barely use)
twitter.com/slurpeeCryptid

shazzbaa
@shazzbaa

I’m not sure exactly how to put this to words, but I think it’s fascinating that minecraft players have sort of… figured out a lot of things that make spaces beautiful, but also, the base game doesn’t have to and shouldn’t do them. Minecraft is beautiful, but it lives within its own bounds, where trees are square and come straight out of the ground and rivers are just water with dirt and gravel and sand at the bottom. YOU can construct a natural-looking coastline, or build complex trees, or vary textures of dirt and coarse dirt and rooted dirt and just a bit of concrete powder to keep the pattern looking natural along a dirt path, but minecraft itself has to operate under the rules of what its things are: Dirt is dirt. Rooted dirt is dirt that an azalea tree has put roots in. Path blocks are paths. This holds it back, and that’s good, because if the whole world already looked like a dedicated builder had been terraforming it for hours, then how could you ever build anything there? Every new space minecraft adds looks beautiful but in a way that begs you to improve it. We know how to make Minecraft prettier, but the only reason that’s fun is because Minecraft itself refuses to take our advice. I think that’s neat.


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