So, during the course of my No Room For A Wallflower campaign, a city got blown up, and now the players are dealing with a refugee crisis. They're not in charge de jure, but they definitely are in charge de facto, so I thought it might be interesting to mechanicalize the various problems their suddenly-larger settlement has, and have the players choose where to allocate resources. I'd love some opinions on what I came up with, whether you're familiar with Lancer as a system or not.
