rine

Stuck in the backlog of games

Living in Korea, blogging about games, TTRPGs, and other things I want to fixate on.

PFP credit to: https://twitter.com/Seharuuchan


geometric
@geometric

it's kind of wild to think about how small game teams used to be. like yeah tools are more accessible so small indie teams now can reach the level of quality big titles were at 20 years ago but also like the titles weren't actually that big


rine
@rine

Sometimes I think about the bloat in budget in AAA games, and then I remember the OG Hollywood crash where budgets got too big and they just couldn't make their money back and several large studios closed.

And that was when they were the only game in town really, movie-wise. Imagine if people could have seen other movies at the same theater that might have been shorter and a bit less well made, but at a third of the cost to them.

Wishful thinking though, I think advertising budgets and hyper-monetization might stave off any such result for a good long while.


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in reply to @geometric's post:

i think video games are actually pretty easy to make when u just give a bunch of people who care a few million dollars . u might not get like , Super Crazy HD Hyper 4K Graphics , but u might just get something good ! thats what i think ,anyways . i wish to be locked away for five million years to create abominations against god

what i find interesting is that there are for sure games today that more than 25 ppl have worked on calling themselves indie. i think teams are always going to consolidate as long as there’s competition over higher production values and that there’s just a marketable indie aesthetic that’s feasible right now at a team size smaller than a monopoly, but growing.

in reply to @rine's post:

There have definitely been a few games in recent memory that have had absurd 'it needs to make x', but they were things like Dead Space where the genre wasn't big enough. The main AAA stuff I think is still getting proportional returns on ads due to the extra monetization. Has to be a tipping point though.