I've just started playing Mass Effect (2007) for the first time, and it's taken me a while to get into the right headspace.
I'm pretty sure this is one of those games where my choices have consequences further down the line, but maybe not this early in the game? I was on one of the first missions, investigating a highly confidential case, when a reporter asks me if I have any top secret info I can give her for an article into corruption - HELL NO! I wasn't going to give her any info that could be used to give the person I was investigating any leverage!
Turns out the reporter mission was effectively unrelated to the mission I was on (as far as I can tell so far) and I was making metagame leaps of logic that might be more in line with a game released in the last 5-10 years and the missions in ME1 are pretty bog-standard, by-the-numbers sidequests, like Skyrim or RDR.
I could be wrong - if I am, please don't tell me! It'll be a nice surprise.
