fires also produce smoke volumes on the ceiling. if you try to jump through smoke it builds up a smoke level that slows you down

i'm making firedog, a sunshine-like with dogs in it
fires also produce smoke volumes on the ceiling. if you try to jump through smoke it builds up a smoke level that slows you down
there are now static fires and enemies produce a little fire trail while they walk
i went ahead and made the main character a dog and added variations for looking up/down to most animations
the firehose is now vector based and creates a continuous line between its start and end points