Games as a service kind of ruined the indie game space Honestly. Not even in the way of like "predatory business practices spreading" . Indies are largely still free of those. But the expectations of people playing games have moved in a really weird direction, I think.
Once an indie gets to a certain level of notoriety, I see a lot of people looking at it when it's no longer receiving updates and declare it as "abandoned". "The devs took the bag and ran", "They stopped caring about this project", and so on. And I dunno, it hurts me a little bit to see that; players expect a game to have a neverending stream of new content.
Minecraft isn't exactly an indie but I think it's an excellent example of a game that should be finished by now but is still receiving updates. A ton of them are just single-feature additions that really don't do a whole lot other than giving Microsoft excuses to promote Minecraft more. More power to the devs, tbh, I love it for them, but I also feel like you could just leave it as is and let the modding community have their way with it
Adding this to the main post also:
Finishing a painting doesn't mean the painting is dead. Completing production of a movie doesn't mean the movie is dead. Why are games pronounced dead the moment we stop adding more content to them? I can still enjoy a painting that the artist hasn't touched with a paintbrush since the 14th century. I can still play a videogame whose devs haven't worked on it since 1995.
This is more of a rant than anything else sorry I have worms in my brain maybe
this is a good and correct sentiment, but for multiplayer games specifically players see the end of updates as the start of a secret countdown for when you won't be allowed to play anymore as the servers shut down.
many games require internet access for silly reasons and it's the same thing there. "how long will i get to play this older game if i buy it" is a fairly real concern
these types of concerns don't apply as much to the types of games the OP is thinking about, but when a game's shutdown can be announced in the same post as its launch date you have to think at least a little bit about the longevity of the game