Every modern survival horror game - including Capcom's own - could genuinely learn a thing or two from this 8-bit classic:
(The soundtrack's brilliant too! Give it a listen! :D)
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Every modern survival horror game - including Capcom's own - could genuinely learn a thing or two from this 8-bit classic:
(The soundtrack's brilliant too! Give it a listen! :D)
sweet home is wildest if you compare it to other famicom/nes rpgs, imo. the horror aspects and the various ways your party can get split up means that while its not too hard to level up, the increased durability of your team doesnt mean theyre now invincible, an issue many games struggle with at times. even if it does also feel very strange to be grinding bugs with a lighter in a horror game or whatever
That's a good point! Few RPGs manage to make your party stronger while still keeping you on your toes :D