peach eating vagus nerve cultist of the house of tool ape

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in reply to @rotsharp's post:

Spoilers for Kingdom Hearts 2 and 3 below.

From what I understand, Kingdom Hearts is a series that both ignore its contiunity in favour of metaphors, but is also too obsess with its own continuity at the same time? It's like, the last part of the third one goes "this is the ultimate battle, No, THIS is the ultimate battle. Now you're in the ultimate realm! Now you have the ultimate battle in the ultimate realm! Now the chie... something mobile game becomes relevent, and each key is a real player! Now it's the ultimate battle again!" and on and on like a child playing with toys. So it wraps up every single (or at least most) plot point from each preceding game, which create a super mega sweet happy ending. But wait! We can't have a super mega sweet happy ending, that's too much, we need to insert some bitterness somehow! And then we get to solve that plot thread in a future game, that will also need to top the mega climax, with its own pile of mega climaxes. But then, it will try to tied all these mega climax to older climaxes, to explain why actually these older climaxes were not the mega climaxes. It's... impenetrable. To be honest, I kind of admire it. In the era of crossover, you can't say that these games are safe, not exactly, and that's rare for modern disney, maybe because these games come from another era. Plus, I mean where else would you watch Mickey Mouse swear bloody revenge over (what he think is) the corpse of Goofy?

EDIT: Oh and just to be clear, I have never played any of those games, my knowledge of them comes from video of playthrough or of people recapitulating the series, plus a reenactement of one scene.