I was in a game jam last weekend and I got to be the only programmer doing all the work in Godot, because my team didn’t know how to use the engine and I wasn’t feeling like going back to Unity with my rusty C# skills.
Well at first it was daunting because a) im a level designer first and b) i don’t want a project to fail because of me. But in the end we managed to have a prototype so… I guess I can stop being afraid of programming by myself?