shel
@shel

The Cosmere TTRPG Kickstarter just launched and holy fucking crap it costs $300 to run this game?! $200 minimum to play it?! Using the a la carte options you can get the costs down to $245 for running one adventure on bare bone materials but that's still so fucking expensive.

Dungeons & Dragons the minimum comes down to like $60 maybe $90 and ofc it's easy to just pirate PDFs of the bare minimum started rules and I think WOTC has like a $19 PDF for those and some free starter adventures.

And your favorite Indie is $50 tops.

$200?! and if you just want PDFs of only the lore books with ✨New Canon Lore✨ it's $60 which is not enough to play the game and doesn't contain all the other supposedly canon new details from the other books.

This feels like they saw the success of the secret project books and leatherbounds and went damn we can extort the fuck out of this fandom. Idek who I'd play a Stormlight TTRPG with I have like one single friend who is overlapping between plays TTRPGs and has read some of Stormlight. It's hard enough to get a campaign of anything going. But for $245?! and it's just a rudimentary D20 system with very little wiggle room for shared storytelling and diverging from the adventure book or adding to the world yourself since you're supposed to be having a Canonical Adventure...

Anyway who wants to make a Belonging Outside Belonging hack of an off-brand Roshar setting. We Have Stormlight At Home.


literalHam
@literalHam

whoa yikes. thats highway robbery. I'm not familiar with Belonging but i also feel like Interstitial: Our Hearts Intertwined would lend itself rly rly well to a Cosmere setting. i think the Links system could take a minor tweak and really support the Spren relationship; the world-hopping that is core to Interstitial campaign stories could be via oath gates and/or you could jump around other worlds in the Cosmere; and of course the entire ethos of Interstitial is inspired by fanwork and the drive to tell your own stories with someone else's characters and settings


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in reply to @shel's post:

It's unclear to me which components are needed. I also think the adventure books aren't really optional given that having a "canonical adventure" is the big selling point. Otherwise it's just a very convoluted D&D setting

yikes yeah. and while I badly want the lore guide books (I'm friends with some of the concept artists who did work for it) idk $60 is still steep for ebooks and also not sure I wanna throw my money at this ridiculous kickstarter

yeah me and my friends are gaming on brokeshar, where the saddest people can partner with a wisp, and if they make enough affirmations to themself and the wisp, it can become a gun that shoots other people directly in the feels

jokes aside, this is the exact situation if i were a big property author i'd be selling the game kits as close to cost as possible to support the fans and boost hype for my worlds. these are big ass books, what better way to hook new readers to give them a shot than having fun in the setting with friends?

in reply to @literalHam's post:

$150 for digital only, plus $10 more for the card deck since apparently that's where all these complications for die rolls are found, and that still doesnt ckme with any adventures.

even if this sounds fun there's no way I'm going to be able to buy in. this is way too expensive to consider.

and all that for what is ultimately yet another d20 game, jeez