"visual shaders are a much friendlier and easier way to write shaders! you do have to know stuff like that absolute value is a function, not an operator. also you can't write comments or label anything so you just have to sort of intuit what's going on. there are previews for every node though! but they always show a white square so good luck with that. also if you want to work with colors you'll have to decompose and recompose them yourself" i feel like i am losing my mind
YOU KNOW WHAT WOULD BE A REVOLUTIONARY IDEA IS IF YOU COULD SAVE A BUNDLE OF NODES AS ITS OWN NEW NODE. LIKE SOME KIND OF LITTLE REUSABLE THINGAMAJIG. WOW I AM A GENIUS
it's like they've laid a trap for me specifically. this shader would be four lines of actual code that i could've written by now, but because you can convert visual shaders to text and not vice versa, i feel like i should do all visual shaders because they're the less... lossy format??
i'm choosing "plus" from a dropdown with my mouse rather than just typing a plus sign because the whole industry has decided this is the future, and it's easier than making shaders actually fucking debuggable
