I have been excited to play DL for a long time as I'd seen some (frankly insane looking) screen shots and the promotional art felt very weird and out of place - both in time and in relation to what I'd seen of the in-game art. And as a fan of the DS' hardware gimmicks (DS of course standing for Dumb Shit), I was also excited to read that contemporaneous reviews of the game had blasted it for including lots of touch controls and gimmicks such as blowing into the mic. The game lives up to my expectations in both regards. It is not a good game so far. But between the handcramps and the stilted gameplay, I'm having a lot of fun :)
Tbh I'm mostly taken in by the story and setting so far. This is a surprise to me as I wasn’t expecting much in the way of story, and the set up has all the hallmarks of a bargain basement cartoon. When a family’s car breaks down, the parents go into a mysterious house leaving their son in the car. He follows them in only to be transported to a bizarre realm. Immediately upon arriving the boy learns from a Vishnu-looking god that he has entered a realm where memories are sorted; either saved or destroyed. Okay this game is about memory… And -And- the boy learns (a little later) his dad wants to destroy a memory of their time together - what’s going on? It’s certainly an intriguing and different plot. Might talk about gameplay in another post - that’s probably enough about Deep Labyrinth lol
Let me just finish by saying, I feel like I’m 6 hours in, but the save file says 2 - two?!- hours lol