any game dev advice for someone who cannot program for the life of her no matter what language or approach she tries

Trans, Queer, System of 17. Aspiring 2D artist and character designer. Lots of ocs. No minors.
Feel free to ask abt our ocs and gamedev opinions (warning we WILL infodump and rant if prompted)
tag for our artwork is #art
tag for system reference is #ref
any game dev advice for someone who cannot program for the life of her no matter what language or approach she tries
My advice is to maybe document or share the process with friends as you go through it. Basically, it's a good way to get some accountability.
Also if you don't do design documents, look up some tutorials on design documents. It's very important to have your ideas in a row before you get started programming.
design documents and artwork is what we're good at its the actual under the hood shit that stops us