shadsy

Appalling History of Havoc

Game history librarian who's constantly poking stuff to see what happens.


This is the most successful, spiritually accurate real-time recreation of that unmistakable pre-rendered '90s CG style I've ever seen. Everything's slightly unreal. The sky's almost too blue, the outdoor sun is always just a bit too bright, and interior lights have an attractive yet artificial pre-baked quality to their illumination. Rocky textures are sharp and intricate but never quite photorealistic. Foliage is too detailed yet naively simplistic all at once, giant single blades of green erupting from the dirt.

It's beautiful. Stylish. Timeless. Being able to casually walk around environments that once took professional workstations hours to render from a single angle at much lower detail levels almost feels disrespectful to history, yet it immediately makes for a better adventure.

YESSSSS


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in reply to @shadsy's post:

I feel like I should try this, but with a walkthrough. I've tried Riven a dozen times, going all the way back to when it was brand new and I was a tiny kid (still have those 5 CDs, somewhere), but I just can never make progress.

I put a bean in the dumbwaiter and nothing happens. What do you want from me?????