lookit! you can switch on whether or not you can cast an object to a certain type!
switch statements can be combined with lambdas to make a really clean lookup table
Fiddler. Game developer. Desert Bus Stage Friend. Possible shark.
Former dev at Codename Ent., TinyMob Games, Inlight Ent. and more
lookit! you can switch on whether or not you can cast an object to a certain type!
switch statements can be combined with lambdas to make a really clean lookup table
lookit! you can switch on whether or not you can cast an object to a certain type!
and I just want to go back to sleep, tbh
don't even have the energy to figure out how to differentiate the nomenclature of AI player code I need to write for this game to work, which doesn't use machine learning at all, from all of this modern crop of mislabeled algorithmic wankery