Sharks are cool and comfortable!


Elden Thing | Back & Body Hurts Platinugggggh Rewards Member


Profile pic and banner credits: sharkaeopteryx art by @superkiak! eggbug by eggbug! Mash-up by me!
[Alt-text for pfp: a cute sharkaeopteryx sat on the ground with legs out, wings down, jaw ajar, and hed empty, looking at eggbug and eggbug's enigmatic smile.]
[Alt-text for banner: a Spirit Halloween banner with eggbug and the sharkaeopteryx that Superkiak drew for me looking at it with inscrutable expressions]


I'm a Vietnamese cis woman born and currently living in the U.S. You may know me from Sandwich, from Twitter or Mastodon (same username), or on Twitch as Sharkaeopteryx. I do not have a Discord or Bluesky account.

Ask me about language learning/teaching, cooking/eating food, late diagnosis ADHD, and volunteer small business mentoring. Or don't, I'm not the boss of you.


I think people deserve to be young, make mistakes, and grow without being held to standards they don't know about yet and are still learning. So, if you are under 22, please don't try to strike up a friendship or get involved in discussions on my posts.


Please don't automatically assume I follow/know/co-sign someone just because I reposted something from them—sometimes I do, sometimes I don't. Also, if you think being removed as a follower when we're not mutuals is a cardinal sin, please do not follow me.


🐘Mastodon
search for @sharksonaplane@mastodon.sandwich.net and hit follow if you want
Hang out with me on the Auldnoir forum! (you can DM there!)
discourse.auldnoir.org/
Follow me on Twitch
twitch.tv/sharkaeopteryx
Add my RSS feed (not working yet but I'll get to it!)
sharkaeopteryx.neocities.org/rss.xml

prophetgoddess
@prophetgoddess

i've been making video games for over ten years, and i have made a tutorial i've wanted to make for a while about how to make your own game engine using FNA and MoonTools.ECS.

make your own video game without unity, godot, or unreal! this is a comprehensive tutorial for game developers of all skill levels, whether you're fleeing a decade of experience with unity or you've never written a line of code in your life.

by the end of the tutorial, you'll have the game pictured in the gif above, featuring enemies, bullets, player movement, a life counter, a score tracker, particle effects, sprite flicker, and screen shake.

this is the first of several tutorials i have planned to cover more aspects of game development. in the future: how to make a visual novel, how to make a first-person shooter, and more!


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