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I'm a Vietnamese cis woman born and currently living in the U.S. You may know me from Sandwich, from Twitter or Mastodon (same username), or on Twitch as Sharkaeopteryx. I do not have a Discord or Bluesky account.

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ArachnoVolt
@ArachnoVolt

It's that time of year again. Time to look back at all the stuff we've played this year, for better or worse. Now this is probably gonna be the most interesting and surprising list I've ever done, simply due to the stuff I've played this year and how many games I've played this year. With the preamble out of the way, let's get to the rankings.

9: Marble It Up: Ultra

The promotional art for Marble It Up: Ultra, featuring the multicolored logo of the game and multiple marbles of varying styles and color flying around the screen some of which include a beach ball, an 8 ball, and a smiley face with an arrow through it. These marbles also are leaving different kinds of trails as they go like flames, flowers, and orange pixels.

Remember the days of browsing the Xbox Live Arcade on 360 just to see what neat demos you could find? Well, as a kid, I was obsessed with one game called Marble Blast Ultra. It was a 3D platformer where you'd roll a marble through colorful obstacle courses. Well, I was pleasantly surprised this year when its spiritual successor got an enhanced version this year. In addition of adding new cosmetics, brand new courses, and brand new multiplayer modes, this enhanced version was gifted to all existing players free of charge. I adored the original and a free excuse to revisit it is exactly why I'm starting my list with it.

8: Risk of Rain Returns

Promotional art for Risk of Rain Returns, showing the Commando, the default class, standing off against increasingly tougher monsters and some bosses on a hostile alien world

Risk of Rain 2 is a phenomenal game. However, I always felt that the first game never got enough love. Well, Hoppo Games must have thought the same thing because we've now got a full fledged remake with great quality of life features, additional content introduced by Risk of Rain 2, and wholly new original content made just for this game. If you enjoyed Risk of Rain 2 or are looking to see what the Risk of Rain hype is all about, I strongly recommend this one.

7: Astral Ascent

Promotional art for Astral Ascent showing the logo and the four player characters wielding each of their signature weapons. From left to right, Octave brandishes his dual arcane handguns, Callie stands with a sword floating behind her, Kieran stands in a combat pose with his fists raised, and Ayla holding her twin daggers. The four are silhouetted over a planet floating in space.

Hoo boy. Where to begin with this one? I had been following the progress of this game on Twitter for a while and it finally came out this year. What is it? It's a rougelike game in the same style of Dead Cells. But what makes this game really stand out is the presentation. From the voice acting, the character art, sprite work, animation, and music, this game is dripping in style. And the gameplay is combat is fast paced and energetic, always keeping you on your toes as you find new spells and modifications to your abilities. This game has been seriously slept on and I've been absolutely blown away by my brief time with it.

6: Pizza Tower

Artwork for Pizza Tower, showing the logo of the game above Peppino, the player character, who has an exhausted expression on his face

Wario Land 4 is one of the earliest platformers I can recall playing so it's no surprise that I'm a fan of Pizza Tower. I will admit to taking a bit longer than I should have to finally check it out but I'm incredibly happy that I got around to it. This game is over the top in many ways. The momentum, the music, the gameplay, the art, and most especially, Peppino's expressions. It's wearing its influence on its sleeve and that's great because if Nintendo won't make another Wario Land, the indie scene has us covered and then some.

5: Dead Space (2023)

Key art from the Dead Space Remake, showing Isaac Clarke, the protagonist, standing in a decrepit mechanical corridor holding a plasma cutter, a piece of industrial equipment repurposed into a weapon, while looking towards the camera. He has faint blood splatters on his helmet and torso.

Top five time! This one has been a long time coming. I've only ever played Dead Space 2 and I never finished it. So seeing this remake coming out had me really excited to finally see one of these through to the end. And it was so worth the it. One thing that I really enjoyed is the story mode. I'm a big ol coward so having the ability to make the game easier with the new Story Mode setting was phenomenal. This however doesn't take away from the claustrophobic and tense atmosphere of the Ishimura and the threat of its new nightmarish crew. All in all, even if you choose to opt for a Story Mode run, you'll have a great time playing this masterclass in horror gaming.

4: The Legend of Zelda: Tears of the Kingdom

Key art for The Legend of Zelda: Tears of the Kingdom, showing Link, with a strange looking arm, crouching on a Sky Island, with several other Sky Islands in the distance. The Sky Islands are surrounded by dense clouds with the sun shining above them. Below this in the background, you can see Death Mountain billowing out purple haze and Hyrule Castle suspended in the air with the same purple haze flowing up from a chasm beneath it.

Tears of the Kingdom is a game that had been in the public zeitgeist for a while now. Once it had been announced, everyone waited in deep anticipation to see what a direct follow up to Breath of the Wild would look like. What we got was one of the best open world games I've played in recent years. In addition to the Sky Islands, we got new abilities, the return of Ganondorf, foes and allies new and old, and a whole other massive new thing that was intentionally kept out of pre-release footage, we were greeted to a Hyrule that felt familiar to returning players but with enough new experiences to make exploring and saving the same kingdom of Hyrule even more thrilling than the first time.

3: Super Mario Bros Wonder

Promotional art for Super Mario Bros Wonder, featuring Mario holding a blue flower called a Wonder Flower as it shows the viewer images of wonder including Mario in a new elephant form leaving a red Warp Pipe and Luigi gliding through the air with his cap as Prince Florian, a friendly worm companion, hangs from his back. Daisy is shown chasing after Peach, who's riding on a sentient Warp Pipe as Yellow Toad hangs on and Blue Toad, who's currently a Goomba slides off the top. On the hills and trees in the background, purple coins and question mark boxes can be seen as well.

Now we're getting into the top three. Naturally, I felt this belonged here. This is the most I've ever enjoyed a 2D Mario game. I knew this game was something special after getting the Wonder Flower in the second level. This game is vibrant in its color palettes, whimsical with its musical score, and incredibly approachable with its gameplay. However, it's not a complete walk in the park. The Flower World might actually be the single most difficult challenge I've ever experienced in a Mario game. Will I ever play the Flower World again? Nope. Will I revisit the Flower Kingdom again to experience this wonderful game again. Absolutely.

2: In Stars and Time

The artwork from the Steam page of In Stars and Time, showing the main character, Siffrin looking away with a sadly contemplative expression as their companions, from left to right Isabeau and Mirabelle laugh with each other and Odlie and Boniface look at a book together, all inside a circle surrounded by stars and circles, separating them from Siffrin.

I thought long and hard about how to begin this one and I think the best way to do it is with a little story. See, I wanted to have this list out at least two days ago and I was playing this at the time. I said I'd play it just for a bit longer and I'd swap to something else so I could formulate my final GOTY thoughts on other stuff. Needless to say, that kept happening for two days. Now, lemme go into what's the deal here. In Stars and Time is turn based RPG with a helluva gimmick. The player character is your generic RPG party member but they're caught in a time loop on the day they're set to face off against the big bad of their story. So you have to take advantage of the loop to solve puzzles and find secrets to get to The King and save the country.

What really sells this game is the writing. This is, without a doubt, the funniest game I've played all year. Everyone from the main cast to the NPCs in the starting town are absolutely hilarious. That being said, there's a lot of serious stuff that the cast is dealing with and you can use the loop to piece together what's going on behind the scenes. On top of that, there's a deeper mystery at play that I won't speak much further on but once I'm through with this list, I'm going right back to delve deeper and all of this makes for one of the best RPGs I've ever played. And that's saying a lot considering that I usually don't vibe with turn based RPGs. Granted, besides Pokémon, I've only ever finished one other turn based RPG but that's a story for another time.

Before we get to the coveted numero uno, I'd like to make a pit stop first.

Honorable Mention: Suika Game

Official art for Suika Game, showing the logo and each of the different fruits from the game in front of in front of a sparkling and vibrant yellow background. The fruits on display are a cherry, strawberry, blackberry, dekopon, persimmon, apple, pear, peach, pineapple, melon, and watermelon.

Now here's an interesting one. So, this came originally came out two years ago exclusively on the Japanese eShop on Switch. This changed when Japanese VTubers started streaming it. It blew up so big that it eventually lead to a worldwide release back in October. What is Suika Game? Fruits drop into a jar and you have to try to match them until you get a watermelon and the game ends once the jar overflows. Imagine 2048, and Tetris, and Jenga had a colorful baby. That's Suika Game and it's a great little puzzle game.

Most Disappointing: Marvel's Spider-Man 2

Key art from Marvel's Spider-Man 2, showing both Spider-Men striking mid air action poses together above New York City

Yeah. If you know me, you're probably either shocked to see this here or probably saw this coming. Lemme be clear about this. I really enjoyed my time with Spider-Man 2. I really did. But this game tried its best to make it as unpleasant as possible. This might be the single buggiest AAA game I've ever played. Here's just a brief list of things I encountered during my time playing the game.

  • Models getting caught on the environment and stretching all over the place
  • Glitches in the audio with no audio playing or loud shrill feedback playing
  • Multiple instances of the player character model just not having any animation
  • Peter straight up losing the ability to web swing
  • The FNSM app menu remaining on screen, making it impossible to pause the game or open the map
  • Miles's final suit straight up no longer appearing in the suit menu
  • And lastly, a collectible required for the platinum trophy not spawning in

Now that collectible did eventually spawn in but it is so far after I hit that roadblock, I got the platinum, not out of joy for playing the game, but out of a sense of necessity so that I could get it done before something else broke. Which really breaks my heart because I never want to feel that way about a game, let alone a Spider-Man game.

But enough of that. The ArachnoVolt 2023 Game of the Year goes to...

1: Sea of Stars

Promotional art for Sea of Stars, showing two of main characters, Valere and Zale, sitting on a rock with various landmarks behind silhouetted behind them and bathed in the blue moonlight included a seaside port town, a floating island, an island with a head carved into it, and craggy mountain peaks. Valere is wielding a staff with a blue gem on the end, matching her hair and the blue accents on her clothes while Zale wields an orange sword matching the accents on his clothes. The text over the art lists the game's title and that it's a retro inspired turn based RPG while displaying their accolade of Best Indie Game awarded by The Game Awards in the top right

Remember that story for another time I mentioned earlier? Yeah, this is that story. Sea of Stars gets this spot for a multitude of reasons. For starters, it's the first and largest pledge I've ever made to a Kickstarter projet. Secondly, it's a direct prequel to The Messenger, an incredibly good platformer from several years ago that I also adore. So going in, I was probably gonna enjoy it. But like I previously said, I normally don't vibe with turn based RPGs outside of Pokémon. So for me to not only, finish the game, enjoy it, and go back to do literally everything possible on the default save before starting a new game plus run, that goes to show how much I love this game.

From the gorgeous art of the characters, enemies, and environments to the incredible soundtrack I'm jamming to as I write this. From the great combat system to the stellar writing that had me in tears from laughing and sadness. This game is a phenomenal game in its own right but it's a magnificent addition to the world and lore of one of my absolute favorite games in recent memory. I'm absolutely confident in saying that Sea of Stars is, without a doubt, the most I've enjoyed a game all year long and I'm super excited to see what the future holds for it and Sabotage Studio.


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in reply to @ArachnoVolt's post:

I've heard of In Stars and Time, but wasn't really interested in it until your write-up! Like you, I don't usually click with turn-based RPGs that aren't Pokémon but I also love humor and the mechanic you mentioned sounds interesting. I'm definitely adding it to my list!

Thanks for writing this, I really enjoyed reading it, and a couple of games that weren't on my radar are now there, thanks to you!