Sharks are cool and comfortable!


Elden Thing | Back & Body Hurts Platinugggggh Rewards Member


Profile pic and banner credits: sharkaeopteryx art by @superkiak! eggbug by eggbug! Mash-up by me!
[Alt-text for pfp: a cute sharkaeopteryx sat on the ground with legs out, wings down, jaw ajar, and hed empty, looking at eggbug and eggbug's enigmatic smile.]
[Alt-text for banner: a Spirit Halloween banner with eggbug and the sharkaeopteryx that Superkiak drew for me looking at it with inscrutable expressions]


I'm a Vietnamese cis woman born and currently living in the U.S. You may know me from Sandwich, from Twitter or Mastodon (same username), or on Twitch as Sharkaeopteryx. I do not have a Discord or Bluesky account.

Ask me about language learning/teaching, cooking/eating food, late diagnosis ADHD, and volunteer small business mentoring. Or don't, I'm not the boss of you.


I think people deserve to be young, make mistakes, and grow without being held to standards they don't know about yet and are still learning. So, if you are under 22, please don't try to strike up a friendship or get involved in discussions on my posts.


Please don't automatically assume I follow/know/co-sign someone just because I reposted something from them—sometimes I do, sometimes I don't. Also, if you think being removed as a follower when we're not mutuals is a cardinal sin, please do not follow me.


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mcc
@mcc

So this Saturday on Twitch at 2 PM EST (11 AM PST) I am streaming "Toki Tori 2", a game from 2013 that looks like an iPhone game for kids and currently retails for $1.50 on Steam but which I am assured by seemingly everyone who's played it is actually a deep puzzle game with revelatory design that achieves that game designer's holy grail: a Metroidvania where the "keys" are made out of the player's knowledge of the game itself. I'm very curious what this turns out to mean. (I streamed the— apparently totally different— first Toki Tori game last week and was impressed with the puzzle design.)

Watch at: https://twitch.tv/mcc111


mcc
@mcc

Okay now streaming! Come see who shall win in the battle of towering intellects: Jonathan Blow, or A Bird https://twitch.tv/mcc111

(Note Ground Rules for this stream chat: If you have played this game before, DON'T give hints. But if the game is new to you too, feel free to help me try to solve the puzzles.)


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in reply to @mcc's post:

Thoughts:

OH MY GOSH THAT WAS SO CHARMING!!!

Toki Tori 2 is legitimately a masterpiece. The art style is charming in motion, the music is cynicism-destroying cute, and it combines not only the "Metroid but the keys are player knowledge" idea but a fascinating rule that every mechanism in the game is something natural behaving intuitively according to its nature— while learning the game's systems you're not memorizing symbols, you're learning how to interact with birds and bugs and frogs.

There's this really old Winter Lake post that I think about all the time, and it has this bit:

It's a lot easier to design… mechanical constructs that behave in a [puzzle-like] way than it is to handle the natural world. Imagine Myst, same game, no machines, everything you interact with is a plant or a rock or an animal. Complex deer-feeding puzzles. You fucked up. The deer are unhappy. Now they ran away. Oh boy, the deer came back. Time to try the deer puzzle again.

Toki Tori 2 is the game about the deer feeding puzzles.