Sharks are cool and comfortable!


Elden Thing | Back & Body Hurts Platinugggggh Rewards Member


Profile pic and banner credits: sharkaeopteryx art by @superkiak! eggbug by eggbug! Mash-up by me!
[Alt-text for pfp: a cute sharkaeopteryx sat on the ground with legs out, wings down, jaw ajar, and hed empty, looking at eggbug and eggbug's enigmatic smile.]
[Alt-text for banner: a Spirit Halloween banner with eggbug and the sharkaeopteryx that Superkiak drew for me looking at it with inscrutable expressions]


I'm a Vietnamese cis woman born and currently living in the U.S. You may know me from Sandwich, from Twitter or Mastodon (same username), or on Twitch as Sharkaeopteryx. I do not have a Discord or Bluesky account.

Ask me about language learning/teaching, cooking/eating food, late diagnosis ADHD, and volunteer small business mentoring. Or don't, I'm not the boss of you.


I think people deserve to be young, make mistakes, and grow without being held to standards they don't know about yet and are still learning. So, if you are under 22, please don't try to strike up a friendship or get involved in discussions on my posts.


Please don't automatically assume I follow/know/co-sign someone just because I reposted something from them—sometimes I do, sometimes I don't. Also, if you think being removed as a follower when we're not mutuals is a cardinal sin, please do not follow me.


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in reply to @hellojed's post:

thanks for posting this! the biggest culture shock i encountered when i started doing remote contracting work for US-based studios was the realisation that all of them think that way and they don't even see the problem with it. it's a deeply unhealthy and unfulfilling way of living, so it's a huge relief to see that there's at least one exception out there.

the country i live in (the uk) isn't exactly great either, but yes US work culture is on a whole other level. i had no idea why so many US companies offered "unlimited" vacation time or what that even meant, until i figured out that those companies all think that no one should be allowed to take a vacation in the first place unless they're too exhausted to continue working. i mourn for the lives that go unlived because they've decided that it's really important to work on a videogame for 50 weeks a year instead of 46 weeks a year, or 5-7 days a week instead of 4 days a week. i figured out i was trans shortly after i stopped doing contract work for studios over there, and i can't help but wonder how much earlier that would have happened if i hadn't spent the preceding five years just working and recovering from work.

uh, all that to say that i hope more US game studios follow kitfox's lead when it comes to this stuff. it genuinely does seem like knowledge of healthy work/life balance is slowly starting to get better over there, so i hope it continues to do so.

just curious: when they set the 4 day work week, is it "4 regular days" or is it "4 days, but you still need to fill in for 40 hours during those 4 days?" because I've seen the latter and it feels like missing the point entirely

this being KitFox I'd imagine (and hope) it's four regular days!

i'm pretty sure it's 4 8 hour days, or 32 hours. but during the talk employees mentioned they'd have to take a substantial pay bump to leave, and even then. Some people wouldn't even trade their dream jobs for a 4 day work week.

At my last job after being acquired they were on the verge of laying us off, and due to the low amount of new work I opted to take a 4-day work week. It made things so much less stressful (for the rest of the time I kept my job)