"But, Gabriel, you are the most scared person that I know, how you played AND LOVED a survival horror game?" Yeah, everyone said that to me the past week. I always loved the work of the team at SFB Games since I played Tangle Tower, and when I've seen their next game would be Crow Country, a PS1-inspired survival horror game, I got mixed feelings... On the one hand, it seemed very well made, but at the same time, so far from the kind of things I like to play. I love being able to sleep at night, you know?
It's because this is a survival horror game that doesn't need to have to be a survival horror game if you don't want it. I explain: Crow Country has an amazing feature called the Exploration Mode, that disables enemy attacks and turns the experience into a "puzzle adventure game". The moment I saw this, I knew that Crow Country was my opportunity to experience a little bit of a genre that I always was too scared to try. And, as a designer, I was curious to see how the thing would work without half of its premise!?
This review is all based on my experience of the game in the Exploration Mode being a person that never played survival horror games before, but well-versed on puzzle solving. And as you may already assume by the scoring, Crow Country is a great puzzle adventure game, even if you don't kill any monster in the way.
