Today in engine dev I wrote a multiple-writer single-reader lock-free resizable reentrant queue to replace the event loop system I had in place before, which was not thread safe.
Huzzah for progress, I suppose

I make games, draw, and write software.
Currently working on a not yet announced game. Previously did the post-apocalyptic action RPG, Kandria!
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Today in engine dev I wrote a multiple-writer single-reader lock-free resizable reentrant queue to replace the event loop system I had in place before, which was not thread safe.
Huzzah for progress, I suppose