This may not look like much more, but I had rewrite my interaction code to work with more than just 2 craft with one port each. The code is a lot cleaner too.

I like pandas and stuff. I'm a musician now??? Pinball is pretty cool. Making a space game. Trans rights are human rights.
This may not look like much more, but I had rewrite my interaction code to work with more than just 2 craft with one port each. The code is a lot cleaner too.
Rounded out the weekend making a new asset. Also I've decided that I want to work on dimensionality next, even if it sounds pretty hard on the outset. I'm going to change the interaction paradigm as well - instead of manually dragging things around, you'll designate where the craft goes and it'll animate its way over. I think I can do it, wish me luck :)
This is about as far as I can get without making new assets, or figure out how to do multiple Z levels, but the latter is a bit much for now