giant PS2, PS3 Enterprise Edition, and "just a Power Macintosh G5"
if that ps3 had ps2/ps1 support I would be extremely covetous of that industrial sony design language
There is not, publicly, any hardware PS2 support on the DECR units, as they do not equip the EE or GS onboard. However, the EE+GS, RDRAM, and a bridge chip, do/did exist on a PCI card that is used for developing and testing the PS2 BC software modules in the PS3 firmware.
That card is rare as hens' teeth. However! Its components are used in actual PS3 hardware, for the backwards compatibility feature.
I am looking to build compatible replacements for that PCI card.
I have a good idea of what it is built from, so here's the deal.
I'm looking for dead, PS2-capable PS3's.
That's CECHA and CECHB models, preferably; but CECHC and CECHE may also be useful.
Scrap units. Landfill potential. I'm looking for systems that are beyond YLOD, and beyond hope. No reball, no 40nm RSX swap, and no amount of any kind of repair, no matter how expensive, would bring the full system back online.
Water damaged or destroyed boards are even acceptable, I'm only looking to harvest chips from these boards.
If you'd like to contribute, toss me a line in my ask inbox.
I'll only need a couple, at first (for reverse-engineering and research), but if this works, I'll need more broken PS3's.
If you're a PS3/game console repair shop with a ton of these, and do component-level repairs and BGA rework, we can get in touch; the other parts on the board like SYSCONs and VRMs are more useful for you, so if you'd rather keep the full boards, I'll tell you what to harvest - it'll likely be EE+GS or GS, RDRAM, and a bridge chip, and potentially some video logic, clock and onboard power supply/regulator modules.
The board models in question are the COOKIE series - COK-001 and COK-002. No VERTIGOs, SEMTEXes or DIAMONDs, no SURTEESes, KTENs, DYNAMOs etc.
DO NOT DESTROY YOUR PS3.
I shouldn't have to say this. I do not need live sacrifices, I need already long-dead bodies.
Don't break PS3's for this, that's stupid.
If you have a working or repairable PS3, it probably would be better to repair it than to send it my way.
I can't promise anything, but I might be able to work on designing some hardware that can:
- bring PS2 hardware BC back to many newer PS3's, with a hardware mod.
- add PS2 hardware BC back to PS3 development units such as the Reference Tool units.
- enhance PCSX2 compatibility and performance on the PC.
- work as a graphics card, a standalone GScard.
Long story short: CXD9208GP is an SIF to PCI bridge chip, and encapsulates all the peripheral hardware and I/O of the PS2's EE - the BIOS, the IOP, timers and interrupt controllers, the SPU2, SIO/pad and USB, SSBUS and DEV9, and the CDVD are emulated in software on the host machine, over an onboard conventional PCI connection. I'm reverse-engineering this. There's probably a similar bridge chip for the GS by itself, if it's not all-in-one connected over PCI directly; but it's not mentioned among the hardware on the PS3 dev wiki at the moment.

